Lord Red was proud of his position, and always strived for perfection. He was always a step ahead, and all researches conducted within Godr-Ayed Thea could not come to fruition without him.
Founded by three young wizards, Godr-Ayed Thea sought pure knowledge of ancient elements.Ī particular Wizard among the three, codename Lord Red, was the wisest of all, within and outside the Godr-Ayed Thea. Godr-Ayed Thea was the leading organization of the Sages in the distant world. The world of Sages, the world far and foreign. New players will find Wizards very forgiving and easy to pick up and play, while also leaving plenty of room for individual player skill growth into expert level play. That isn't to say that you can't solo with this class, you may just find it harder and will need to stock up on potions as needed.
The downside to this is that their long casting times make them frail in 1 vs 1 PVP and are generally better suited to 3 vs 3 battles to have a chance.Ī Wizard/Witch shine in group play and generally do best in a party while leveling as their healing skills are just as valuable as their offensive ones. Many of the spells used are AoE heavy and do well against groups of foes. Witches/Wizards must always be aware of their position on the battlefield as well as how much MP they have used up to calculate their next offensive. Wizards are extremely offensive magic users that rely on well timed dodges and attacks to take down opponents.